Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer. The authors—Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling—were members of the MIT Dynamic Modelling Group.
When Zork was published commercially in 1980, it was split up into three games: Zork: The Great Underground Empire - Part I (later known as Zork I), Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master. This was due to the size of the game and its inability to fit on floppy disks of the time.
Zork is set in "the ruins of an ancient empire lying far underground". The player is a nameless adventurer "who is venturing into this dangerous land in search of wealth and adventure". The goal is to return from exploring the "Great Underground Empire" (GUE, for short) alive and with all treasures needed to complete each adventure, ultimately inheriting the title of Dungeon Master.
Nowhere Gaming is proud to present this graphical remake of the original text-based adventure. Play through the original game in a whole new way! All of the original maps and hints work with this game too!
SYSTEM REQUIREMENTS
OS: Windows 7/8/8.1/10 (32bit/64bit) or Mac OS X 10.10 or higher
CPU: Intel Core 2 Duo or equivalent or greater
RAM: 2GB or more
HDD: 448MB or more of free disk space
Graphics Card: One with OpenGL support
Display: Resolution of 1280×768 or greater
Need help? Check out THE ZORK UNDERGROUND for hints, maps, and more!
SCREENSHOTS
ZORK is a registered copyright of Activision Inc. This is an unlicensed fan-game made with the intent to promote the Zork series and introduce it to a new audience. All requests by the copyright holder will be honored.